Kit

Woman with glasses and cup slow-motion fall

Vídeo de produto

Criador(a): @cuelume

Formato
16:9 widescreen video
Proporção
16:9
Modelos
Seedance 2.5

Imagens de Referência

Image 1Image 1

Prompt para adaptar

@Image1 = PRIMARY CHARACTER REFERENCE. Use @Image1 for the protagonist’s exact identity in every frame. Do not copy its background.

IDENTITY LOCK: Tall, slim woman in her late twenties with long limbs, narrow shoulders and long neck. Slim oval face, clean jawline, pointed chin, high cheekbones, fine straight nose, full rose-nude lips. Clear sage-green eyes with soft grey outer ring, dark-blonde brows, natural lashes. Sun-kissed golden skin with visible pores, subtle freckles and natural texture. Long honey-blonde beachy waves with lighter strands, deeper roots, crown volume and soft side part. Minimal warm makeup. Cream-oat tailored blazer over matching V-neck camisole, straight-leg trousers, nude strappy stilettos, small gold hoops and slim gold ring.

CONSISTENCY: Same face, age, eyes, hair, proportions and wardrobe in wide, medium and macro shots. Never recast, age, reshape or change clothing.

@Image2 = ENVIRONMENT REFERENCE ONLY. Use its architecture, atmosphere, materials and lighting as inspiration. Create a new believable pedestrian space with realistic scale and perspective.

@Image3 = HERO OBJECT REFERENCE. Preserve its exact recognizable shape, proportions, materials, colours and details. The SAME object is worn, released, inspected and lands afterward. True real-world scale. Never enlarge or turn it into a mask.

MASTER CONCEPT

One continuous 12-second, 9:16, ultra-photorealistic LIVE-ACTION luxury fashion film. Central concept: BULLET-TIME accident. At collision, objects receive short realistic impulses; time slows to about 2-3% normal speed. Objects become nearly frozen in WORLD SPACE while the CAMERA moves around and toward them. Objects never fly toward the lens. Close-ups are created by the CAMERA physically approaching.

EXACT COUNT
Exactly ONE protagonist, ONE secondary person, ONE Labrador, ONE leash, ONE @Image3 object, ONE paper coffee cup, ONE plastic lid and ONE silver-grey OPEN clamshell flip phone. No duplicates.

PHONE LOCK
Exactly ONE compact early-2000s silver-grey OPEN clamshell flip phone with illuminated upper display, speaker, lower numeric keypad/navigation buttons and central hinge. Already open from the beginning. Same housing, size, hinge, display, keypad and open angle in every shot. Wide -> medium -> macro = SAME phone.

COFFEE LOCK
Exactly ONE medium paper takeaway cup with ONE lightweight plastic lid and dark coffee inside. Before collision lid is fully attached. Coffee can escape only through a real opening.

HAND OWNERSHIP
Before collision: RIGHT HAND = open phone at ear. LEFT HAND = coffee cup. @Image3 = worn/attached.
After release: BOTH HANDS COMPLETELY EMPTY. Fingers remain spread, palms open/outward for the rest of the film. Nothing returns to either hand.

0.0-2.0s — CHARACTER REVEAL
Extreme low close-up of footwear walking through the @Image2-inspired environment. One smooth crane upward + backward track reveals footwear -> legs -> clothing -> torso -> accessories -> face -> nearly full body. Clearly establish @Image1 identity. She wears @Image3, holds SAME open flip phone to RIGHT ear and SAME coffee cup in LEFT hand. Natural phone conversation with subtle realistic lip/jaw movement.

2.0-3.7s — WALK
Smooth frontal tracking. Exactly ONE secondary person approaches from the opposite direction, seen mainly from behind. He holds the leash of exactly ONE Labrador walking slightly ahead. Leash remains connected. He never follows her, stops, faces camera or appears twice.

3.7-4.4s — COLLISION
As they pass, his ELBOW lightly and accidentally clips her arm/upper torso. He does not push or turn; he keeps walking past her with the dog. She recoils backward.

Three releases caused by the SAME collision:

@Image3 receives one short outward impulse, separates naturally and travels only a short realistic distance.

Coffee cup leaves LEFT hand with a small outward/downward rotation. ONE EDGE of lid partially pops loose while opposite edge remains attached. Only after a real gap forms does a restrained amount of coffee escape.

Open flip phone leaves RIGHT hand with a short outward/upward impulse while preserving the exact same open clamshell design.

The instant each prop leaves the fingers, that hand is visibly empty and open.

Maintain exact @Image1 identity, green eyes, hair and wardrobe throughout. If @Image3 is worn on face/head, her complete natural face and eyes already exist underneath it.

4.4-5.2s — ESTABLISH FROZEN WORLD
Time slows to about 2-3%. FIRST hold a medium-wide view of the complete accident. She begins falling backward, both hands empty. @Image3 is suspended close to its release point. Coffee cup is lower near the LEFT-side release position; lid remains partially attached and restrained coffee escapes through the gap. Open phone is near the RIGHT-side release position. These become fixed WORLD-SPACE anchors. Objects move only microscopically. CAMERA is the moving element.

5.2-6.8s — @Image3 INSPECTION
Camera dollies toward nearly stationary @Image3 from a three-quarter off-axis angle. Object becomes larger only because camera distance decreases. HOLD, then restrained 20-30° orbit/parallax. Show real thickness, construction, texture, reflections and details. Shallow macro DOF. Protagonist remains softly recognizable behind/to one side. Object never covers nose or mouth and never enlarges into a mask.

6.8-8.3s — COFFEE INSPECTION
Camera leaves @Image3 at its anchor and travels to the SAME cup. Cup does not approach camera. Macro HOLD: same paper cup, lid partially detached along ONE EDGE, opposite edge still attached, clear physical opening. Coffee escapes only through that gap as a restrained irregular stream and droplets with realistic surface tension. No CGI explosion. Small camera parallax, then HOLD.

8.3-9.8s — PHONE INSPECTION
Camera travels to the SAME suspended open flip phone. First establish complete phone silhouette: same housing, display half, keypad half, hinge and open angle. Then move closer to upper display. Extreme macro. Screen reads: BOSS with one small realistic phone number underneath. HOLD. Show real housing, hinge, keypad, tiny scratches and reflections. Phone never transforms or changes model. RIGHT hand remains empty in background.

9.8-10.4s — RECONSTRUCT TABLEAU
Camera smoothly dollies backward. All objects remain at their world-space anchors. Reveal full frozen accident: same protagonist falling backward, same face/hair/clothes, both hands open and empty, same @Image3, same cup/lid/droplets and same open phone. Secondary person and Labrador are farther past her and still moving away. No teleportation or duplication.

10.4-12.0s — TIME RETURNS
Normal speed resumes. Gravity and momentum continue from each object’s CURRENT position. She completes the backward fall. @Image3 lands at true scale. Coffee cup falls separately, impacts ground and spills naturally through its real opening. Open phone falls from its own position, strikes ground and makes one small realistic bounce. Objects land at different plausible locations. Nothing returns to her hands. Camera drops toward ground level and ends with a cinematic low-angle composition connecting the fallen protagonist and scattered objects. Hard cut.

BULLET-TIME RULE
Almost-frozen physical world + freely moving camera. OBJECTS remain in world space. CAMERA moves through world space. Never move objects toward lens, artificially enlarge them or teleport them.

CAMERA ROUTE
FULL TABLEAU -> @Image3 -> HOLD + ORBIT -> COFFEE -> HOLD + PARALLAX -> OPEN PHONE -> DISPLAY MACRO -> HOLD -> DOLLY BACK -> TIME RETURNS.

PHYSICAL CAUSALITY
Every visible change requires a physical cause. Collision causes recoil and releases. Cup rotation partially opens lid. Coffee escapes only through the real gap. Camera proximity creates close-ups. Gravity resumes after bullet time. Treat the sequence as one continuous practical-effects event photographed with a motion-control cinema camera.

PHOTOGRAPHIC REALISM
Ultra-photorealistic LIVE ACTION. Real human anatomy, skin pores, freckles, natural micro-expressions and detailed hair. Real practical props, real @Image3 object, paper cup, plastic lid, liquid coffee and open clamshell phone. Real mass, inertia, gravity, momentum and surface tension. ARRI Alexa 35 look, premium cinema optics, motivated natural lighting, shallow macro depth of field, subtle 35mm film texture, restrained luxury fashion grade. Stable identity, geometry and prop continuity. Practical high-speed photography feel, NOT CGI product animation.

NEGATIVE PROMPT
duplicate people, crowd, second man, man following her, man facing camera, second dog, second cup, second phone, second hero object, detached leash, changing face, aged face, different woman, morphing features, changed eyes, restyled hair, changed clothing, oversized hero object, mask, object over nose or mouth, objects returning to hands, gripping fingers, props in empty hands, extra fingers, extra limbs, distorted anatomy, exploding lid, excessive coffee splash, CGI liquid, objects flying toward camera, object growth, teleportation, jump cuts, shove, push, aggression, cartoon, CGI look, plastic skin, waxy skin, blurry image, subtitle, watermark, title card, digital logo overlay